I talked to Gabe about this in-game, and he said if he liked it he would implement it.
The spawner v
http://pastebin.com/hWX8FzFk
I haven't tested it out yet, but the only thing I believe
may not function properly is the last part
- Last part:
if (selection == 6) {
if (cm.getPlayer().getMap().getAllMonster().size().isEmpty()) {
cm.killAllMonsters(912010100);
} else {
cm.sendOk ("You cannot kill the monsters; there is another person in the map.")
cm.dispose();
What you have to add into your npcconversationmanager.java v
http://pastebin.com/vn4hrdVq
Also, Gabe, it would be nice if I could get your MSN to talk to you about this and other possible NPCs.